Privacy Policy for Bonobo Games
Effective Date: 09-10-2026
Bonobo Games ("we", "our", or "us") respects your privacy. This Privacy Policy describes how we handle information when you use our games on mobile (Android and iOS) and PC (Steam), including any associated in-app purchases (IAPs), advertisements, online multiplayer features, and third-party services.
1. Information We Do Not Collect Directly
We do not ask you to create an account with us and we do not store your name, email address, or similar personal data on our own servers.
However, our games integrate software development kits (SDKs) and platform services from third parties, such as:
- Ad mediation and networks (LevelPlay by ironSource, Unity Ads, Google AdMob)
- Analytics providers (GameAnalytics)
- Online multiplayer services (Epic Online Services)
- App stores and platforms (Google Play, Apple App Store, Steam)
- Online game services (Google Play Games Services, Apple Game Center)
- The game engine (Unity)
These third parties may collect data automatically as part of providing their services.
2. Information Third Parties May Collect
Third-party SDKs and services integrated into our games may collect and process the following types of data:
- Identifiers: Device ID (IDFA, GAID), IP address, platform account/player IDs, and an online player ID created by Epic Online Services when you use multiplayer
- Usage Data: App usage events, sessions, ad views, clicks, and interactions
- Device Information: Device model, operating system, screen resolution, language, battery level
- Crash Data: Diagnostic and performance data
- Game Progress Data: Achievements, leaderboards, and cloud saves handled via Google Play Games Services or Apple Game Center
- In-App Purchase Information: Skins or other purchases processed through Google Play, the App Store, or Steam
- Multiplayer Data: Your chosen display name, lobby information, text chat messages, and voice chat audio, as described in sections 5 and 6
- Location (approximate): Based on IP address
This data is used for purposes such as analytics, personalized advertising, fraud prevention, multiplayer connections, and app functionality.
3. Advertising and Tracking
Our mobile games may show advertisements served through LevelPlay mediation (a Unity / ironSource platform). Through this mediation, ads may be served by the following networks: Google (AdMob and Google Bidding), Unity Ads, Mintegral, ironSource Exchange, and Digital Turbine (DT Exchange). These ad networks may track your device using advertising identifiers (e.g., IDFA or GAID) and may use cookies or similar technologies to serve interest-based ads.
Where required by law (for example in the European Economic Area and the United Kingdom), we ask for your consent before personalized ads are shown, using Google's User Messaging Platform. You can change your choice in the game's settings.
On iOS, we comply with Apple's App Tracking Transparency (ATT) framework. You will be asked for permission to allow tracking when required.
We do not show ads during a running multiplayer match.
4. Analytics
We use GameAnalytics to understand how our games are played (e.g., sessions, progression, and gameplay events). This helps us improve game design and performance. For multiplayer, we record only counts and durations, such as lobby size, match length, how often players leave, connection quality, and how often features such as voice or reporting are used. These events do not contain lobby codes, player names, chat text, or voice. GameAnalytics may process device identifiers and usage data as described in its privacy policy.
5. Online Multiplayer (Epic Online Services)
When you use the Online tab, the game signs you in to Epic Online Services (EOS) with an anonymous device login. You do not need an Epic Games account. EOS is used to create and join lobbies, connect players to each other, and provide voice chat.
- Display name: You choose a display name that other players in your lobby and match can see. Please do not use your real name or other personal information.
- Lobby data: Lobby details such as the lobby code, region, difficulty, game version, and who is in the lobby are stored by Epic while a lobby exists. Public lobbies can be seen in the game's lobby list by other players.
- Connections between players: Matches are played over connections between the players' devices. Depending on the network, other players in your lobby may be able to see your IP address.
- Online player counter: While you look at the Online tab without being in a lobby, the game sends a small request to our counter service (hosted on Cloudflare) when the tab opens, every 5 minutes, and when you leave. It contains only a random identifier that is created when the game starts and is not saved, so it cannot be linked to you or to a later session. The service uses it to show how many players are online and keeps it for a few minutes only. Cloudflare, as the host, necessarily processes your IP address to answer the request; we do not store it.
- No storage on our servers: We do not store lobby, chat, or voice data on our own servers.
Epic Online Services processes this data under its own privacy policy. You can leave a lobby at any time, and lobby data is removed by Epic when the lobby closes.
6. Chat, Voice and Safety
- Text chat: Messages you send are delivered to the other players in your lobby or match. We do not store chat messages. Messages that contain words from our word filter are replaced for everyone who would see them.
- Voice chat: If you join voice chat, your microphone audio is sent in real time to the other players in your lobby or match through Epic Online Services. We do not record voice chat. The game asks for microphone permission only when you choose to join voice, and you can decline it or turn it off in your device settings. Voice chat is not filtered, so other players may say things you do not want to hear.
- Blocking: You can block a player. The blocked player's online ID and display name are saved only on your device, so that their voice and messages stay hidden for you in later games.
- Reporting: You can report a player for abusive behavior. A report only increases an anonymous counter in our analytics and blocks that player for you. It does not send us the reported player's name or ID, and it does not send anything about you.
You can contact us about abuse at the email address below, for example if you want to describe what happened.
7. Online Game Services
Our games may use Google Play Games Services (Android), Apple Game Center (iOS), and Steam (PC) to provide features such as achievements, leaderboards, and cloud saves. When you use these features, the respective platform processes your player/account ID and related game data under its own privacy policy.
8. In-App Purchases (IAPs)
Purchases of virtual items, such as skins, are processed securely through Google Play, the Apple App Store, or Steam. We do not have access to or store your payment details.
9. Children's Privacy
Our games are not directed to children under the age of 13, and the online features (chat and voice) are not intended for them. We do not knowingly collect personal information from children. If you believe your child has provided personal data to us, please contact us, and we will delete the information.
10. Your Rights and Choices
Depending on your location, you may have certain privacy rights under local laws (e.g., GDPR, CCPA). To exercise your rights, please refer to the privacy controls offered by your device, app store, platform, or the third-party providers we integrate with.
Examples:
- Reset your device's advertising identifier
- Limit ad tracking in your device settings
- Revoke tracking permission on iOS (Settings > Privacy > Tracking)
- Withdraw or change your ads consent in the game's settings
- Turn off microphone permission for the game in your device settings
- Manage your Google Play Games, Game Center, or Steam account/privacy settings
You can also request deletion of ad-related data via our Data Deletion Request page. For data held by Epic Online Services, you can contact Epic through its privacy channels, or contact us and we will help where we can.
11. Security
We take reasonable technical measures to protect your information, but since we do not collect or store personal data ourselves, data security is primarily managed by the third parties referenced above.
12. Third-Party Services
Please review the privacy policies of these third-party providers to understand how they handle your data:
- Unity / LevelPlay / ironSource / Unity Ads Privacy Policy
- Google AdMob / Google Bidding Privacy Policy
- Mintegral Privacy Policy
- Digital Turbine (DT Exchange) Privacy Policy
- GameAnalytics Privacy Policy
- Epic Games / Epic Online Services Privacy Policy
- Google Play Games Services
- Apple Privacy Policy (App Store & Game Center)
- Steam (Valve) Privacy Policy
13. Contact Us
If you have any questions or concerns about this Privacy Policy, or want to report abuse in our games, please contact:
Bonobo Games
Email: [email protected]
Website: https://roydev.net/
14. Changes to This Policy
We may update this Privacy Policy from time to time. Updates will be posted on this page with a new effective date.